![]() ![]() The save format is mostly self-describing, but not entirely (structs and static arrays are problematic). ScreenshotsFile Information Filesize53 kBAuthorCharley R.Īnother big problem is that by nature the serialized form of an xcom save is not possible to unambiguously parse without also having knowledge of the object definitions from the package files. Skeptical whether anyone would need the separate editor, but it's little. Be suggested.Included in the zero is certainly the editor package deal (XC2EDIT) mainly because properly as a take a position alone aquanaut éditor by the exact same author (XC2SOLD). I'g place this on my checklist of must-haves merely for those parts.Getting the editor to run can just be accomplished by making use of DOSBox - a command word prompt will not really function and nearly all likely will bring up a runtime mistake. But the other two areas are great: editing your foundation stores is definitely really convenient and not many editors have got this feature - same point for your amenities as well. The money editor actually isn't án editor but á way to turn money up to the optimum. The aquanaut editor is usually functional, but restricted in scope which can make this component of the editor very lackluster. ![]() › ▆ ▆ ▆ Xcom 2 Save Editor ▆ ▆ ▆ĭescriptionA good editor for TFTD allowing you to edit your base shops, aquanaut stats, foundation facilities and money.
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